Controls:

KeyboardGameboyFunction
ZA/B
Interact/Continue
RSelectRestart Level
Arrow KeysD-padMovement

Story:

Mara has left the mansion in search of her friends in hopes of hosting a party at her mansion. However, the mansion is incredibly unkempt and untidy and would be an incredibly embarrassing venue for the party Mara plans to host. As such she has tasked her most entrusted butler with cleaning the mansion and clearing the rooms so that they can once again be navigated. Mara does not tolerate failure meaning the cleanliness of each room is a matter of life or death!

Development:

Developed in 10 days for the GBJam 11 game jam. Made using Godot Engine  4. 

The Theme of the jam was to incorporate a space theme but the twist being that you can be as creative as you want with it. As such  i decided to make a puzzle game about clearing spaces. I initially had an idea for a space game but wanted to try something different and instead went for an idea that i felt was unique. 

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